spoil the surprise. At any rate, the news is now official: Nest is indeed coming out with a smoke / carbon monoxide detector and yes, the product is called “Protect.” As you can see in the photo above, Nest is trying to do for smoke detectors what it’s already done for thermostats. Which is to say, it’s trying to take a mundane household object and make it sexy. Well, sexy and smart. It wouldn’t be a Nest device if it didn’t have WiFi built in, allowing you to control the settings and check the battery life using a mobile app (it’s available for iOS, with Android versions in both Google Play and the Kindle App Store). Also, the WiFi connection allows one Protect to talk to another. In the event of an emergency, all of the Protects in the house will go off, using a female speaking voice to let you know there’s a fire or CO.But wait a second, what if there’s no emergency? What if you just slightly burned your artisinal grilled cheese? In low-threat situations like this, Protect will warn you that it senses smoke, and then give you a chance to wave away the alert with your hand — yep, the same way you’d wave away smoke itself. As you’d expect, the grace period depends on the urgency of the situation: if you’ve just been cooking dinner, you might be able to wave away the alert before the alarm goes off, but if there really is fire, you understandably won’t get the luxury of a warning. Meanwhile, on the back end, the Protect can work in tandem with a Nest thermostat, so that if the Protect detects carbon monoxide, Nest will shut your heat off (many CO leaks are related to heating). Gallery: Nest Protect | 22 Photos 22 +18 In addition to being a proper smoke and carbon monoxide detector, the Protect also acts as a night light of sorts: it has a motion sensor that allows it to glow briefly when you pass by in the middle of the night. What’s nice, too, is that although you might want this feature while making your way to the bathroom, that pathlight is actually disabled by default in bedrooms, so you don’t have to worry about waking your partner. (When you set up the Protect, you specify what room of the house you’ll be using it in.) As for battery life, it’s said to last for years at a time, though Nest isn’t making any specific claims beyond that. Once this ships in a few weeks, you’ll be able to buy a version that takes six AAs or a different one that’s powered by a 120-volt wired connection. Either way, it costs $129, and will be sold in the US, UK and Canada, with white and black color options.Show full PR textNest Protect: The Smoke + Carbon Monoxide Alarm ReinventedSafety Shouldn’t Be Annoying, Nest Protect Addresses Nuisance Alarms and Low-Battery Chirps to Help Keep Families SafeNest Labs Expands to the United KingdomPalo Alto, Calif. – Oct. 8, 2013 – Nest Labs, Inc. (www.nest.com) announced today breakthrough innovation that redefines what people should expect from their smoke and carbon monoxide (CO) alarms. These products should keep us safe, not annoy us. Nest Protect: Smoke + Carbon Monoxide™ does much more than just sound a shrill alarm when there’s danger in your home. It speaks to you, telling you where the danger is and what the problem is. And before it sounds a piercing alarm, Nest Protect gives you a friendly Heads-Up warning that you can silence with a wave of your hand – no more swinging towels or brooms to try to quiet a false alarm. It integrates with your mobile devices and even messages you if the batteries run low, avoiding that all-too-familiar midnight low-battery chirp.”With our first product, the Nest Learning Thermostat, we set out to help people reduce home energy use,” said Tony Fadell, Nest founder and chief executive officer. “Now, we’re turning our attention to something that’s also important: keeping families safe in their homes. We’ve all experienced the smoke alarm going off while we’re cooking or searched for the source of that incessant low-battery chirp in the middle of the night. Every time a smoke alarm cries wolf, we trust it a little less, and then – in a moment of frustration – we rip the batteries out to stop the beeping. And that leaves us and our families at risk.”According to a study by the National Fire Protection Agency of smoke alarms that failed to activate during home fires, 73 percent of them had dead, missing or disconnected batteries. Nuisance alarms were the leading reason for disconnected smoke alarms.”Safety shouldn’t be annoying,” said Matt Rogers, Nest founder and vice president of engineering. “It was unacceptable to us that almost two-thirds of home fire deaths resulted from fires in properties without working smoke alarms. These products are required by law and are supposed to keep us safe, yet people hate them. We wanted to change that, so we created Nest Protect: Smoke + Carbon Monoxide.”Product Features• High-quality smoke and carbon monoxide alarm. Nest Protect is a multi-criteria detector with heat, CO, and smoke sensors that work together to detect danger.• Heads-Up. If Nest Protect sees that smoke or CO levels are rising but have not yet reached emergency alarm levels, it will give you an early warning so it can avoid crying wolf.• Nest Wave. No need to wave towels or climb on chairs. Nest Protect lets you silence nuisance alarms with a wave of your hand.• Mobile notifications. Connect Nest Protect to your free Nest account using Wi-Fi and you can receive low-battery alerts, Heads Up and emergency alarm notifications on your smartphone or tablet. In an emergency, the What to Do feature will remind you of recommended actions and give you one-button access to an emergency phone number.• Nightly Promise. Sleep safe and sound. Before you doze off, Nest Protect shows you its sensors and batteries are working with a quick green glow after you turn off the lights so low-battery chirps don’t rattle your dreams.• Pathlight. Nest Protect offers more than just smoke and CO warnings. Its LED lights can be a night light in your home. When it’s dark, Nest Protect will light your way as you walk underneath it.• Vocal alarms. According to a study by Victoria University, children can sleep through beeping smoke alarms. So in addition to alarm sounds, Nest Protect uses female Voice Alarms to help wake sleeping children in case of emergency.• More sensors, more features. Nest Protect’s sensors include a photoelectric smoke sensor, CO sensor, heat sensor, light sensor, ultrasonic sensors and activity sensor. Together, they analyze smoke and CO levels, see when you wave, and light your way at night.• Wireless interconnect. If you have more than one Nest Protect, they connect so you’ll hear alarms from all Nest Protects in your home, even if the danger is in only one room.• Design. Nest Protect introduces a distinctive square shape with a white sunflower pattern. A black version will be available only at www.nest.com.• Multiple languages. In the U.S., Nest Protect offers voice alerts in both English and Spanish. Simply select your preferred language during setup.Better TogetherFor families that have both the Nest Learning Thermostat and Nest Protect, a free Nest user account allows the products to work together. If Nest Protect’s carbon monoxide alarm goes off, your Nest thermostat automatically turns off your gas furnace, a possible source of poisonous carbon monoxide leaks. In addition, the Nest Protect activity sensors improve the Auto-Away feature of your Nest thermostat.New Nest AppThe Nest app on iOS, Android and the Web can be used to set up, control, and get alerts for both Nest Protect and the Nest Learning Thermostat. Available in English, Spanish and French, the Nest app will be updated with a new design and new features when Nest Protect ships.Pricing and AvailabilityNest Protect: Smoke + Carbon Monoxide is expected to be on sale in November at Amazon, Apple, Best Buy and The Home Depot for a suggested retail price of $129.00 (U.S.). It will be available in two versions – wired (120V) and battery-powered – and in two colors: white and black. To be first to experience the benefits of Nest Protect, go to www.nest.com to reserve yours today. A version of Nest Protect that will be compatible with wired security systems is expected to be available in early 2014. Nest Protect will also be available in Canada and the U.K.About NestNest reinvents unloved but important home products, like the thermostat and smoke alarm. The company focuses on delighting customers with simple, beautiful and thoughtful hardware, software and services. The Nest Learning Thermostat™ and Nest Energy Services offerings address home energy consumption, and Nest Protect: Smoke + Carbon Monoxide™ will help keep people safe. Nest products are sold in the U.S., U.K. and Canada, and are installed in more than 90 countries and the Nest Learning Thermostat has helped save more than 1,000,000,000 kWh of energy to date. Nest is privately funded and based in Palo Alto, Calif. For more information, visit www.nest.com.
Who needs the straight and narrow? Not I — when referring to EverQuest II progression, that is. Those who catch my antics on Massively TV can certainly attest to the fact that I am more of a twist-and-turn-loving meanderer than a straight-line kinda gal. And that’s even without the inevitable distraction of shinies! Luckily for me, EQII is made for just such a soul as mine with serious emphasis on the wander part of wanderlust.Folks who watch EverQuest Two-sday have seen me lope along the Golden Path, EQII’s version of an in-game guide to where to level. But in EQII, the path is not a rigid set-up directing player steps as in many other themeparks. No, the Golden Path here is more of an occasional checkpoint along your journey that offers you just a nudge in the next general direction. Even then, you don’t have to follow those implied suggestions. Maybe you’d prefer to forge your own path. That’s where today’s guide comes in! But unlike the recent guide for the new level 85s, this guide is for any and every level range, so no matter where you are now, you can see all the possibilities for where to go next. The road less traveledWhile the original idea of the Golden Path is to direct players to specific content at specific levels (quite helpful if your head swims when considering all the possible zones), players can “follow” the path in spirit while still beating their own. That’s because the Golden Path is really just the name given to the Hallmark Quest series that begins in ButcherBlock Mountains. Officially called The Legend of Roger Goldie, this series is composed of six separate quests taken from Ole’ Man Silvers, starting at the Highland Outpost up the ramp when you enter ButcherBlock. Incidentally, Ole’ Man Silvers just tells the player to hit a certain level and then meet him in another place. And would you believe that place conveniently happens to be a perfect zone for the level you just acquired?But you do not have to remain in that prescribed zone to get your levels! In fact, you don’t have to be there at all except to update your quest chain. To finish off the chain and get your reward, you need only to get your update, and then you can high-tail it out of there. But where do you go?With this guide, you can mix up your leveling path and experience something different, even on successive alts. You can pick from anything on the list and do one per level range, or you can even move between zones for extra variety. And remember, each zone has its own dungeons and quest chains! When deciding your area, also keep in mind that using mercenaries might allow you to move into a higher zones earlier, but it’s doubtful you’ll complete all available quests!Levels 1 – 10Neriak/Darklight WoodNew Halas/Frostfang SeaGorowyn/Timorous DeepKelethin/Greater FaydarkFreeport, The Ruins, The Sprawl, Thieves Way (sewers)Qeynos, Peat Bog, The Caves, The Down Below (sewers)While players naturally start in the newer areas of Neriak, New Halas, Gorowyn, and Kelethin, there’s nothing that says players have to stay in Darklight Wood, Frostfang Sea, Timorous Deep, and Greater Faydark, respectively. While these zones are able to support up to level 20, players can go to Freeport or Qeynos and level there up through 14. If you choose this route, you get the original tour of each city’s sewers that vets crawled through!Levels 11 – 20Darklight WoodFrostfang SeaTimorous DeepGreater FaydarkFreeport: The Serpent Sewer (second level of sewers)Qeynos: Vermin’s Snye (second level of sewers)AntonicaThe CommonlandsPlayers who prefer to stay in the newer starting areas will have everything covered through level 20, but those venturing into other areas will need to move between zones more often. Fortunately, the zones for the second levels of sewers are located right in the first level for an easy transition.Levels 21 – 30Freeport: Edgewater Drains (third level of sewers)Qeynos: Crypt of Betrayal (third level of sewers)Butcherblock MountainsNektulos ForestThundering SteppesPlayers will level out of the cities’ sewers about halfway through this range. After that, Nek Forest and TS are the original places to get your level on for the under 30 crowd. With the introduction of Butcherblock, folks got another option, one that actually lasts a little longer level-wise.Levels 31 – 40Butcherblock MountainsEnchanted LandsZek, the Orcish WastesFeerrottRivervaleSteamfontFeerrott, Rivervale, and Steamfont are best tackled about halfway through this level range at level 35, right when content ends in Butcherblock. Rivervale is a natural extension of Enchanted Lands as it is located within that zone.Levels 41- 50FeerrottRivervaleSteamfont MountainsEverfrostLavastormThe Sinking SandsWhile the first two zones on this list lose content at around level 45, players can stay in Steamfont until level 48. Lavastorm and The Sinking Sands, on the other hand, shouldn’t really be ventured into until level 45.Levels 51 – 60LavastormThe Sinking SandsLesser FaydarkThe Village of ShinPillars of FlameTenebrous TangleThe Mystic LakeAs it started midway through the last level range, Lavastorm works well into the early 50s but peters out around level 55. All of the other areas, however, will carry a player through the end of this level range. While Pillars of Flame can be wandered into safely at 52, players might want to hold back traveling to TT and Mystic Lake (an extension of The Village of Shin) until at least level 55.Levels 61 – 70The Village of ShinTenebrous TangleThe Mystic LakeThe Barren SkyLoping PlainsThe BonemireKylong PlainsIn this group, Loping Plains is good for the entire 10 levels. Tenebrous Tangle is the first of the three kingdoms in the sky and is set for the first part of this level range, with Barren Sky following and ending with The Bonemire. Players will need to visit a wizard spire in order to access these lands and can get through this range by working through these three areas. Once a player is around 67, she can head to Kylong Plains for a very different experience.Levels 71 – 80Kylong PlainsFens of NathsarKunzar JungleJarsath WastesMoors of YkeshaSundered FrontierOf these areas, only the final three can carry a player through level 80 (and beyond), but players won’t be effective until level 76+. Kylong content stops at 72, Fens at 75, and Kunzar at 77. Regardless of that, if you like jungles, don’t skip Kunzar!Levels 81 – 90Jarsath WastesMoors of YkeshaSundered FrontierStonebrunt HighlandsGreat DivideThose who selected Jarsath and Moors in the previous range will find the content dry up around level 82. Sundered Frontier, however, keeps offering level-appropriate content all the way to 90. Those heading to Stonebrunt and Great Divide might want to wait until the middle of this range before traveling.Levels 91+Eastern WastesThe Withered LandsCobalt ScarEidolon JungleObol PlainsEternal Broodlands*In the upper echelons of levels, there are only five (soon to be six) zones filled out with matching content. Cobalt Scar is the continuation of The Withered Lands and Obol Plains following Eidolon Jungle. The latter two zones can be accessed only by owners of the Chains of Eternity expansion. Eternal Broodlands will be available only to those who purchase next month’s Tears of Veeshan, expansion. Don’t have either of these? Purchasing ToV will give CoE for free. Even better, CoE opens immediately for players when ToV is pre-purchased right now.EverQuest II is so big that sometimes MJ Guthrie gets lost in it all! Join her as she explores Norrathian nooks and crannies from the Overrealm to Timorous Deep. Running every Saturday, The Tattered Notebook is your resource for all things EQII and EQNext — and catch MJ every ‘EverQuest Two-sday’ on Massively TV!
HTC’s issues appear to have worsened, as the company announced its first-ever net loss for a quarter in Q3. According to the statement, it’s notched a net loss of $101.2 million (NT$2.97 billion) on revenue of $1.6 billion. As we noted last quarter, a shrinking profit put the load on the new HTC One Mini, which has faced shortages, reportedly due to problems producing casings for the device. Of course, other bad news of late has included layoffs, investigations over stolen trade secrets and rumors the company will be sold. Adding insult to injury, while the folks at Samsung haven’t released a detailed report yet, they’re expecting yet another massive profit for the past quarter. Show full PR textHTC RELEASES UNAUDITED RESULTS FOR 3Q 20131.Date of occurrence of the event:2013/10/042.Company name:HTC Corporation3.Relationship to the Company (please enter “head office” or”subsidiaries”):Head Office4.Reciprocal shareholding ratios:N/A5.Cause of occurrence:Taoyuan, Taiwan – October 4, 2013 – HTC Corporation (TWSE: 2498), a global leader inmobile innovation and design, today announces unaudited consolidated results for 3Q 2013.For the third quarter of 2013, total revenues reached NT$47.05 billion. Unaudited operatingloss was NT$3.50 billion, net loss before tax was NT$2.97 billion, net loss after tax wasNT$2.97 billion, and unaudited earnings per share after tax were -NT$3.58 based on 830,403thousand weighted average number of shares.6.Countermeasures:None7.Any other matters that need to be specified:None
Tokyo Game Show isn’t just triple-A console titles and new hardware. Oh no, there’s Food Practice Shooter too. It’s the work of Takayuki Kosaka from Kanagawa’s Institute of Technology, with the noble aim of getting kids to eat more vegetables. How? By making vegetable eating an integral part of a light-gun game. The shooting part is pretty standard: you pull the trigger and shoot the veggie enemies on screen just like any point-and-shoot game you’ve played in the arcade. However, to reload, you need to pluck one of three vegetable-based snacks from the cups on the surface in front of you. (We’d assume real-life tests would use vibrant, fresh carrot sticks — these snack substitutes were a little too tasty in their own right). Then you chew. The PC running the concept game connects to a head-set with a distance sensor pointing at your cheek — you calibrate your chewing before you get into the game itself.As you chew on each snack, it recharges one of three ammo category, whether it’s green peppers, tomatoes or carrots. Gnaw faster and you’ll recharge more ammo. The game also snaps a brief shot of the player once they’ve finished reloading — it’s also another opportunity to calibrate the sensor to your (non-masticating) face. Catch our test subject’s smile on the high score screen — you’ll find it at the end of our video, which is right after the break. Gallery: Food Practice Shooter hands-on at TGS 2013 | 17 Photos 17 +13
odd controversial lawsuit when it comes to its Tabeo kiddie tablet, has launched an updated version of the white-label slate for the holidays. The Tabeo e2, which is an inch bigger than its predecessor, comes with a dual-core 1 GHz CPU, 1GB RAM and 8GB of in-built storage, which can be bolstered via its up-to 64GB microSD card slot. Up front, you’ve got an 8-inch 1,024 x 768 multitouch display, displaying Android 4.2, with all of the parental controls and child-friendly apps you’d expect from such a device. If you’re looking for something to keep the rugrats occupied whilst you gaze lovingly at your new 4K TV, the e2 will launch in October for $150. Show full PR textToys”R”Us® Announces tabeo™ e2 – The Next Generation Of Its Hit Tablet Just For KidsDesign is Bigger, Better and Faster, Featuring 30 Preloaded Apps, Enhanced Parental Controls and Moretabeo™ e2, Plus Ecosystem of Branded Accessories, Available in Toys”R”Us Stores and Online at tabeo.com in OctoberWAYNE, N.J., Sept. 10, 2013 /PRNewswire/ — Toys”R”Us® today announced that next month it will debut tabeo™ e2, the next generation of its popular Wi-Fi Android™ tablet for kids that launched during the 2012 holiday season. Designed by the kids authority, the upgraded, 8-inch, multi-touch screen tablet is bigger, better and faster than the original tabeo and still provides content kids love and safety features parents desire. tabeo e2 offers access to thousands of free apps in the tabeo App store and comes preloaded with dozens of premium apps carefully selected to entertain and educate children ages 6 to 11. Featuring enhanced technology, such as the Android Jelly Bean 4.2 operating system, Bluetooth™ and a dual-core 1.0 GHz processor for faster performance, tabeo e2 also includes improved parental controls and high-impact screen protection. tabeo e2 will be available in three colors exclusively at Toys”R”Us stores nationwide and online at tabeo.com beginning in October for $149.99.”From the day tabeo arrived in Toys”R”Us stores nearly one year ago, we were incredibly pleased by the response from our customers who were excited to bring home a sophisticated, yet affordable, kid-safe tablet for the whole family to enjoy,” said Richard Barry, Executive Vice President, Chief Merchandising Officer, Toys”R”Us, Inc. “We are committed to continually evolving our products, and over the past year have spent considerable time talking to parents and children to help us enhance their tabeo experience. The result is tabeo e2, which features a bigger screen, better resolution and faster performance, plus quality, kid-friendly content and flexible controls to keep kids safe online. We are delighted to deliver this new and improved tablet to our valued customers just in time for the upcoming holiday season.”A Bigger, Better and Faster Tablet Experience for KidsDesigned to provide users with an even more compelling tablet experience, tabeo e2 has been engineered specifically for kids of the digital generation. The larger 8-inch multi-touch screen displays more than 16 million colors with an advanced 1024 x 768 pixel screen resolution. That, combined with a faster dual-core 1.0 GHz processor and quad-core graphics processing unit (GPU), lets users switch between browsing the Internet, watching movies and playing games with ease, speed and clarity. tabeo e2 is also Bluetooth enabled, allowing it to work with all Bluetooth wireless speakers and accessories.tabeo e2 will be available in a blue, pink or clear protective case that has been custom-made to shield the tablet when dropped from low heights or when bumped into other objects. While maintaining the device’s sleek profile, this removable hard case with rubberized siding frames the front and back of the tablet, guarding the four corners surrounding the display. Every tabeo e2 also comes complete with one micro USB cable and one specially designed charging pin to ensure easy connection to a computer or wall outlet for charging.Additionally, storage space has doubled to 8GB on tabeo e2, providing families with ample space to store the thousands of free apps available through the tabeo App Store. Also available through the app store, parents can easily load must-have programs, including the Toys”R”Us Movies app where thousands of family-friendly movies and TV shows are available for streaming and download directly on tabeo e2. For users looking to store even more content, including photos, videos, movies and more, the tablet’s memory is expandable up to 64GB through a micro SDHC slot. Families can also enjoy content that’s been downloaded on their device right on their home TVs by using the mini HDMI™ output on tabeo e2.Advanced Safety FeaturesTo help keep kids safe online, Toys”R”Us has developed an upgraded suite of customizable parental controls especially for tabeo e2. New application management tools allow adults to see when new apps are installed, block unwanted apps from running until approved and set time and date limits for specific app use.Additionally, parents can limit children’s time online and take advantage of the unique filtering system to block up to 27 content categories and specific sites deemed inappropriate by the device administrator.Kid-Friendly, Premium ContentDesigned to engage, entertain, educate and excite kids, tabeo e2 offers an entire suite of content right out of the box. With an assortment of 30 pre-installed apps, kids can immediately begin to use the device for gaming, entertaining, learning and more. Each premium app included on tabeo e2 provides users with high-end content and was carefully selected by the tabeo team to ensure that it is kid-friendly, safe and fun, including:Games: More than 10 games, including Need for Speed™ Most Wanted, Bejeweled® 2, The Game of Life™, Temple Run 2 and Fruit Ninja, tabeo e2 provides users guaranteed fun with these and more of today’s most popular titles.Education and Creativity: From language learning with Little Pim® and interactive books from IStoryBooks, to learning basic math through a global adventure with Operation Math™ and expressing creativity through Crayola DigiTools™ Effects, parents will find several apps to educate children in the areas of math, science and more.Entertainment: Families looking for fun content that will allow kids to enjoy immersive experiences with their favorite brands and characters on tabeo e2 can find an app for just that, including, Cartoon Network™, WWE, Paper Camera, My Little Pony® and Kidobi®, among others.Special Needs: Parents looking for popular, kid-favorite apps that can help children with special needs learn and develop specific skills need look no further than the Toys”R”Us App Guide for Differently-Abled Kids. Using the skills criteria featured in the company’s annual Toys”R”Us Toy Guide for Differently-Abled Kids, 25 free apps have been selected with the help of Wynsum Arts, a social enterprise dedicated to making app discovery and mobile technology accessible to children of all abilities. This quick reference tool includes apps such as Swapsies – Occupations, PicSay – Photo Editor, Learning Letters for Kids and Cookie Dunk Jump, among many others, that are available for download in the tabeo App Store.Customer Service: To ensure that tabeo e2 owners receive dedicated, 24-hour tabeo customer service for any questions they might have, Toys”R”Us has included a preloaded customer service chat app on the device, which allows parents to quickly and easily chat with representatives directly on the tablet itself when connected to WiFi. A tabeo-specific customer service line is also available at 1-888-477-0888 to provide further assistance.An Ecosystem of tabeo e2 AccessoriesA suite of more than 15 tabeo-branded accessories will launch this fall to coincide with the debut of tabeo e2. Stylish cases, high-quality speakers, colorful headphones, cables, bumpers and more, will be available at Toys”R”Us stores nationwide and online at Toysrus.com. Following is a sampling of the accessories, which range in price from $9.99 to $69.99:DJ HeadphonesiHome Docking StationTablet CasesCar AdapterAdjustable HeadsetIn addition, kids can transform tabeo e2 into a full karaoke experience with tabeoke from The Singing Machine®. To get the party started, little singers can dock their tabeo e2 to the device to access preloaded and parent-approved songs and lyrics via the preloaded tabeoke app. Each tabeoke includes a wired microphone with two microphone jacks and speakers, echo and balance control as well as Bluetooth streaming.
We’ve never seen a product quite like this, and for Avegant, that’s very good news. The startup’s prototype virtual retinal display (VRD) delivers insanely sharp definition and a realistic image even with low-resolution sources by projecting directly into each eye using an array of two million micromirrors. There’s no screen inside, though your brain interprets the signal as an 80-inch panel viewed from eight feet away. The effect isn’t entirely dissimilar to what you’ll find with other products, such as Vuzix’s Wrap glasses or Sony’s HMZ, though the quality — and the overall experience — blows everything else out of the water. We’ve heard a bit about Avegant’s prototype, but without an opportunity to test it out, we were skeptical. This technology is impossible to demonstrate through any other medium, which will present some marketing challenges for the six-person team. For the firm’s current round of tech demos, that’s no problem, but a consumer model is coming very soon, and when it hits, you’re definitely going to want to try it out.The production model, which is slated to ship sometime in Q1 2014, will be a far cry from the prototype we tested this week. It’s expected to weigh significantly less, with a much more manageable footprint, integrated sound and a battery pack for power on the go. It’ll be just as powerful, however, despite the design tweaks. The HMD, which can handle 240Hz content (and beyond), will connect to a variety of sources — DVD players, laptops, smartphones and game consoles — and regardless of the quality of the stream, footage should look sharp and realistic. It’ll serve as a head-tracking VR device during game play, a bit like the Oculus Rift, but it’ll be just as appropriate for consuming movies and TV shows, or even browsing the web. We watched a few minutes of Life of Pi in 720p 3D, played a bit of Call of Duty and poked around a 360-degree video filmed at a traffic circle in Italy. It all looked great, and that latter clip, which was streaming from a smartphone, was a mere 360 x 180 pixels.The HMD is designed to make everyday media look great, but the developers we met, CTO Alan Evans and CEO Edward Tang, also envision a variety of content created specifically for the display. Imagine moving your head to look around a football stadium during a broadcast NFL game, or exploring distant cities in much the same way. We don’t have any pricing info to share, but consumer prototypes are expected at CES and the device should make its way to a crowdfunding site within the next few months. We can’t wait to watch a handful of movies on the to-be-named Avegant HMD during a flight to Asia or spend half a day shooting zombies with some shockingly immersive gameplay. In the meantime, there’s a prototype hands-on to tide you over, embedded after the break. Gallery: Avegant head-mounted display prototype hands-on | 10 Photos 10 +6
Telstra’s part-owned operator behind Hong Kong’s one2Free and 1010 networks, showed off its 150Mbps LTE Cat 4 upgrade; but why stop there? Today, the same company gave us a glimpse of its upcoming 300Mbps LTE Advanced service, which is enabled by aggregating its 20MHz carriers at both its 1,800MHz and 2,600MHz LTE bands.”The announcements in Korea and the announcements in Australia around LTE Advanced… the theoretical speed that they’re delivering is 150Mbps. What we’re talking about today is LTE-A300,” said Phil Mottram, CEO of CSL. “It’s definitely a first for Hong Kong, and it’s potentially a world-first in terms of being able to deliver these theoretical, maximum download speeds at 300Mbps.” Gallery: Hong Kong’s CSL demos 300Mbps LTE Advanced service, due early 2014 | 11 Photos 11 +7 Since no current devices are equipped with LTE Cat 6 radio, CSL and ZTE used a comically large device emulator — with four thick antennas for LTE Cat 6’s MIMO 2×2 implementation, as pictured below — to perform the speedy demo at a small cell site. Indeed, we witnessed a local download speed reaching just below 300Mbps, while a more realistic FTP download worked out to be about 172Mbps fast, which is still above CSL’s current maximum speed. We didn’t get to see an upload speed demo, but according to CSL’s presentation, it’s capped at a comparatively tame 50Mbps.For those interested, the reason why LTE Cat 5 (which can also do 300Mbps download) is skipped by CSL plus many other companies is because it uses MIMO 4×4, which makes stuffing all these antennas on mobile devices extremely difficult.Alas, CSL won’t be offering its 300Mbps service until early 2014, and even then, the operator will only have compatible USB dongles and modems to begin with. CTO Christian Daigneault said one of the main reasons is that he’s waiting for better battery and power management technologies, as CSL’s 20+20 carrier aggregation requires more power. In comparison, Korea’s current 10+10 implementation (but is still LTE Advanced) is less demanding. Another challenge is that the vendors still need to make their LTE Cat 6 chipsets smaller, but with CSL expecting to stock compatible smartphones by mid-2014, work should be well under way. As for participating device vendors, the exec namechecked the usual suspects like Samsung, ZTE and Huawei, but more will come along eventually.Looking ahead, Daigneault believes 4K will become mainstream for smartphones within one or two years, and that data usage in Hong Kong will increase three-fold by 2015. No wonder he’s in such a hurry.Show full PR text1O1O and one2free set to deploy LTE Advanced at 300 Mbps in Hong KongSuperior network bandwidth ensures optimal performanceHong Kong, 10 September 2013 – 1O1O and one2free, the first in Hong Kong to provide dual band 4G LTE# mobile broadband in 2010, are now set to also deploy LTE Advanced 300 (LTE-A300). In the first demonstration of this technology in Hong Kong today, 1O1O and one2free showcased the fastest mobile speeds in Hong Kong with theoretical peak download speeds of up to 300 Mbps^.1O1O and one2free aggregated its existing licensed 20 MHz LTE carrier at 2600 MHz with another licensed 20 MHz LTE carrier at 1800 MHz, to achieve a maximum theoretical speed of 300 Mbps. 1O1O and one2free are the only operators in Hong Kong today with sufficient FD-LTE spectrum* to achieve these optimal speeds with LTE-A300.LTE-A300 represents a major milestone in the evolution of LTE and is a crucial solution for addressing the anticipated vast increase in mobile data usage. Today no operator in the world has launched LTE Advanced with 300 Mbps capability and 1O1O and one2free intends to be amongst the first to lead the industry space once again for the benefit of its customers.Phil Mottram, Chief Executive Officer of CSL Limited, parent company of 1O1O and one2free noted, “We have invested huge amounts in ensuring that we are leading the way to greater speeds and stability for our customers by building out the network capacity and leading-edge 4G LTE capabilities. We are creating a future ready network for Hong Kong, a network that will support the growing data needs of business and consumers in this highly mobile city”.Christian Daigneault, Chief Technology Officer of CSL Limited, says: “This demonstration is an important milestone since it signals the early stage of rollout of LTE-A300 in our network. The new technology will be extensively tested in our labs over the coming months to be later deployed on the commercial network once ready. It is expected that new devices supporting LTE-A300 will be available later in 2014, and our network will be mature at that time”.1O1O and one2free have a history of industry firsts in the 4G LTE space in Hong Kong including network deployment as early as 2010, first LTE roaming in 2011 and lately the launch of CAT 4 capability with the theoretical speeds of up to 150 Mbps^ to further drive efficiency and speed on the network. The advantage held in network spectrum across crucial bandwidths for 4G LTE further increases the advantage in allowing the networks to deliver the performance, speed and stability necessary for the highly mobile city of Hong Kong.* FD-LTE refers to Frequency Division LTE as defined by 3GPP Release 8 and is commonly used in Hong Kong. The other type of LTE is TD-LTE which refers to Time Division LTE. 4G FD-LTE spectrum means the spectrum at 1800 MHz and 2600 MHz which can support FD-LTE.^ 300Mbps and 150Mbps are theoretical limits that can be achieved in optimum conditions as conducted in a controlled test environment. Actual speeds experienced will be considerably lower due to a variety of factors that affects performance including the number of users, server loading, internet conditions, server speeds, network conditions, coverage, locations, the computer and device used, hardware, software, usage levels and other factors.# LTE is a trademark of ETSI.
Taxi and Limousine Commission (TLC) and Nissan have been working to bring the NV200 “Taxi of Tomorrow” to the Big Apple since 2011, but it looks like its planned October 28th launch won’t go without a hitch. In a lawsuit brought by Evgeny Freidman and the Greater New York Taxi Association against the TLC, Manhattan Supreme Court Justice Schlomo Hagler ruled that the agency can’t force taxi owners to buy the Japanese manufacturers’ autos. “Simply stated, the power to contract and compel medallion owners to purchase the Nissan NV200 from Nissan for ten years does not exist in the City Charter,” Hagler’s decision reads, according to the Wall Street Journal. While this certainly complicates things for Bloomberg and Co., it doesn’t mean that the Taxi of Tomorrow’s fate is sealed. Naturally, NYC is bent on appealing the decision. “We believe the Court’s decision is fundamentally wrong, and we intend to appeal immediately,” wrote the city’s corporation counsel Michael Cardozo in a statement.If an appeal doesn’t change the ruling however, Gotham could be on the hook for a sum in the neighborhood of $50 million or more, which would cover the car maker’s design and production costs. According to the WSJ, a city official says they may not have to pony up the cash, as the contract would be rendered void by the court, not New York City’s whim. Despite the setback, Nissan says its plan to fill the taxi fleet with new autos hasn’t been derailed. “We are disappointed in the court’s decision, but it will not prevent our plan to start upgrading the NYC taxi fleet with the Nissan Taxi of Tomorrow at the end of the month,” a Nissan spokesperson told Autoblog in an email. Something tells us this will be a long legal road, so don’t get used to the idea of shiny new rides just yet.
A decade ago, all but the most connected of travelers would leave phones and other devices at home, opting instead to plan visits to restaurants, museums and other tourist sites from a paperback book. Now, with mobile data and services like KeepGo enabling cheap roaming when you’re abroad, there’s more incentive to bring those gadgets along, powering exploration in real time with crowdsourced recommendations from a mobile app. One such application, however, will soon employ an unusual solution that’ll let you keep your handset tucked away, without wandering astray.The Triposo Travel Belt communicates with a companion app through a wired connection — developers opted for a standard 3.5mm cable that plugs into a headphone jack, rather than Bluetooth, keeping things simple and maximizing compatibility. After you select a destination, the app will push directions through the headphone jack to four vibration motors, which activate based on your orientation and the direction of your destination. The belt will vibrate in the front, back, or either side to guide you to a pre-selected address or POI. There’s a working prototype out and about, but the creators need some cash to get the belt to production. You can help with a $30 $50 Indiegogo pledge, which should get you a Travel Belt in hand by February. There’s a demo video, too, posted after the break.Update: Since going live with its Indiegogo page, the company has raised the price of the belt from $30 to $50.
conquest vendors were despawned shortly after season 14 began, the same happened for season 13 after all, but it turns out that their return may have been more than a little premature. As Blizzard Community Manager Lore explains, the initial removal of the vendors was really just the start of an ongoing comedy of errors that is, as yet, not completely resolved. Lore’s full post is after the break, but let’s sum up the key issues here. At the start of Season 14, a small number of players had a conquest cap of 28,000 instead of 2,200. This was due to some issues with the catch-up cap rolling over from season 13.Conquest vendors were removed while the error was fixed.Conquest vendors were reintroduced, but it turns out the error was never fixed, because it transpires that realms should have been restarted. Conquest caps remained far too high.Players were able to purchase gear they shouldn’t have been able to get, and some even got the Grievous Conquest achievement, allowing them to purchase conquest gear with honor.Blizzard’s team is working hard to fix the issues, starting with the correction of caps from 28,000 down to 2,200. They’ve also pulled the vendors selling conquest gear for honor, and made the Grievous Conquest weapons unavailable. Unfortunately, as it’s a far harder issue to fix, removing the extra gear from people who shouldn’t have it is going to take a lot longer. The reason for this is manifold, and getting worse by the day. Firstly, players could have legitimately earned pieces from world bosses, or earned more than just one piece thanks to conquest caps being elevated by rating. This makes it harder to be sure that pieces they’re removing are genuinely ill-gotten. Hence, they’re starting with the most egregious offenders, and working their way back from there.But every day this continues, the situation gets worse, as more gear can be earned legitimately. And who knows whether they will feel it’s necessary to take any action regarding elevated ratings thanks to better gear. It’s a comfort, at least, to know they’re working on it, and hopefully learning from their mistakes. Fingers crossed season 15 gets off to a better start. LoreHello everyone,As many of you are aware, there have been several hotfixes regarding PvP gearing over the past week. We wanted to take a moment to not only explain what exactly went wrong, but also what we’re going to do about it.The problems started with an error in calculating the season “catch-up cap”. As you may know, this cap is calculated on a weekly basis. Unfortunately, for some players, these calculations began before Season 14 had officially begun. So, when the season did start, those players essentially had an entire season’s worth of catch-up credit added onto their normal weekly cap of 2200.As soon as we recognized the error, we despawned the Conquest vendors while we worked on and tested a hotfix to correct the artificially inflated Conquest caps (and remove extra Conquest that had been earned). We also created a hotfix that was intended to solve the initial error with the catch-up calculations during maintenance in other regions, but were unable to apply it before the issue had spread to other regions.Once the hotfix to correct Conquest caps was completed, it was applied to all regions, and the Conquest vendors were respawned. At the time, we believed that the hotfix would take effect without realm restarts. That, unfortunately, did not turn out to be the case, so over the weekend, a number of players were able to acquire several pieces of gear that they should not have otherwise been able to. On top of that, a small number of players were able to earn the Grievous Conquest achievement, which then allowed them to purchase Conquest gear with Honor points.We’ve since been working hard to correct our mistakes, and as of right now, here’s where we stand: All players who had an inflated Conquest cap have had those caps correctedThe Grievous Conquest achievement vendors have been despawned temporarily, as no one should have access to them through normal play at this timeThe Grievous Gladiator weapons have had their level requirement hotfixed to 91 temporarily, as no one should have access to them through normal play at this timeHowever, there is still the matter of the extra gear that some of these players were able to obtain. We need to remove this extra gear to maintain a level playing field for all of our players, but we also have to be extremely careful not to remove extra gear that players earned legitimately (as drops from world bosses, for example). To that end, here’s what we’re planning to do: We’ve already begun manually investigating players with multiple pieces of Grievous Conquest gear, starting with the most abusive casesFor less abusive cases, we intend to apply a hotfix during the next maintenance period that should clean up any remaining extra gearThis hotfix will also remove the Grievous Conquest achievement from those who have earned it prematurelyIn both cases, our plan is to convert excess Grievous gear into its Tyrannical equivalent, to ensure that no players are accidentally left without an item in a given slotWe are extremely sorry for the inconvenience this has caused, and are working around the clock to fix things as quickly and cleanly as possible. Thank you for your patience.source
TVCatchup is offering catch-up TV. From later today, the outfit will be baking-in links to the UK’s four major broadcasters’ on-demand platforms to its own service — giving you a choice between watching live TV and binge-watching old episodes of Only Connect. While access to BBC iPlayer, ITV Player, 4OD and Demand 5 is currently limited to the browser, the feature will be rolled out to TVC’s mobile apps in due course. Show full PR textTVCatchup now with catch-up TVLondon, 17 September 2013 – TVCatchup, the Internet TV company, is today returning to its roots with the launch of a catch-up TV offering.The new service will make available all on-demand programmes from public service broadcaster (PSB) websites. Unlike the original cloud PVR, which held recordings made by users of all programmes, the service instead links to the BBC iPlayer, the ITV Player, 4oD and Demand 5.The full catch-up TV offering is available alongside TVCatchup’s linear TV service. Extended programme details are available for viewers to review, along with deep links to specific episodes or programmes directly on the PSBs’ websites. Viewers are redirected from TVCatchup to the broadcasters’ own sites, where they can watch the programme and explore other content.Initially available through the browser only, the service will be rolled out to all mobile and tablet apps in due course.Alex Guest, marketing director of TVCatchup, said: “Just as we stream the best selection of linear channels in the UK, we are also bringing together the best collection of on-demand TV programmes. Viewers today want one place to find all they want to watch and we’re making it easy for broadcasters to reach their public.”
educational possibilities, but a new VentureBeat article shows us a glimpse at how the iPad can be particularly beneficial for special needs students as well. Neil Virani, a teacher in the Los Angeles Unified School District, received a grant that helped him put an iPad into the hands of every one of his students, and it’s paying off.Virani uses the iPads to provide more flexibility in how he teaches. Using a wireless camera along with the TabCam app, he can carry out lessons anywhere and have the video streamed directly to each students’ tablet. Using this, he can stream lessons from around his classroom or even outside, which previously would not have been possible, being the sole instructor in class.The content is stored and shared to video sites like YouTube where students can review parts they may have missed or didn’t fully understand. Virani now has more time during class hours to carry out hands-on projects and lets the students view lecture material at home. Virani’s method of teaching seems to be paying off, as he notes that every one of his students has shown improvement since being introduced with the iPad.
Take-Two Interactive announced today that based on internal estimates it believes Grand Theft Auto 5 sales have surpassed $1 billion during its first three days at retail. According to the company, the game is the fastest product to achieve that milestone.If the estimates by the Rockstar Games’ parent company are correct, it will have beaten the already ridiculous achievement by Call of Duty: Black Ops 2 last year, which hit the billion milestone in 15 days.Take-Two announced on Wednesday that Grand Theft Auto 5 had sales of $800 million in its first 24 hours (compared to CoD: Black Ops 2’s $500 million).Also, we’re just using Call of Duty here for comparative purposes. Don’t you worry. Call of Duty: Ghosts is still going to do plenty fine, with GameStop recently noting it as the “most pre-ordered” game of the year. Show full PR textGrand Theft Auto V® Worldwide Sales Surpass $1 Billion In First Three DaysFastest entertainment property in history to reach significant milestone*New York, NY – September 20, 2013 – Take-Two Interactive Software, Inc. (NASDAQ: TTWO) today announced that Grand Theft Auto V, the critically acclaimed latest release from the iconic interactive entertainment series, has achieved worldwide retail sales of more than $1 billion during its first three days on sale, according to Company estimates. We believe this marks the fastest that any entertainment property, including video games* and feature films**, has reached this significant milestone.”Grand Theft Auto is a cultural phenomenon and Rockstar Games continues to redefine what can be achieved in interactive entertainment,” said Strauss Zelnick, Chairman and CEO of Take-Two. “We are incredibly proud of the extraordinary critical and commercial response to Grand Theft Auto V.”Developed by series creator Rockstar North, Grand Theft Auto V is currently available for the PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft. The title is rated “M” for Mature by the ESRB.For more information about Grand Theft Auto V, please visit HYPERLINK “http://www.rockstargames.com/V” www.rockstargames.com/V.*Source for previous record: Los Angeles Times, HYPERLINK “http://articles.latimes.com/2012/dec/05/entertainment/la-et-ct-call-duty-black-ops-billion-20121205” http://articles.latimes.com/2012/dec/05/entertainment/la-et-ct-call-duty-black-ops-billion-20121205.**Source for previous record: Filmonic.com, HYPERLINK “http://filmonic.com/international-box-office-the-avengers-becomes-the-fastest-film-to-ever-reach-1-billion” http://filmonic.com/international-box-office-the-avengers-becomes-the-fastest-film-to-ever-reach-1-billion.About Take-Two Interactive SoftwareHeadquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, marketer and publisher of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems, handheld gaming systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at HYPERLINK “http://www.take2games.com” http://www.take2games.com.”PlayStation” is a registered trademark of Sony Computer Entertainment.All trademarks and copyrights contained herein are the property of their respective holders.Cautionary Note Regarding Forward-Looking StatementsThe statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current and next-generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company’s Annual Report on Form 10-K for the fiscal year ended March 31, 2013, in the section entitled “Risk Factors,” the Company’s Quarterly Report on Form 10-Q for the fiscal quarter ended June 30, 2013, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.# # #
gaming console of choice to embarrass yourself in front of your friends.For more details, check out the full press release after the break. Show full PR textSinging Machine Introduces Home, the World’s First Smart Bluetooth Speaker that Turns into a Party-Starting Karaoke MachineThe elegantly designed Home delivers soulful, room-filling sound as a Bluetooth speaker by day, and turns up the fun at night by transforming into a Singing Machine with instant access to more than 8,000 songsFORT LAUDERDALE, Fla., Oct. 10, 2013 — Singing Machine, one of the first companies to bring karaoke into American homes, today announced the Singing Machine Home™, an elegant speaker that pumps out room-filling sound and wirelessly connects to any Bluetooth-enabled device including smartphones, tablets, laptops and more. When the mood is right, Home turns into an on-demand, Wi-Fi-enabled karaoke machine. It plugs into your TV via HDMI and connects to the cloud wirelessly. With one click, you have instant access to Singing Machine Play™, a platform that streams more than 8,000 HD karaoke music videos.Singing Machine Home comes with a hybrid Mic-Remote that makes it easy to navigate the Play platform on your TV to queue up a playlist and even pick avatars for you and your friends so that you know when it’s your turn to sing. Rolling out to BestBuy.com and Best Buy stores in late October, Singing Machine Home allows you to fully experience your music, whether you are listening to a classical mix on a lazy Sunday afternoon or belting your favorite jam into the mic on Friday night with friends.”With the Singing Machine Home, we’ve created a sleek Bluetooth speaker and karaoke machine in one that earns its place as a centerpiece in your home,” says Singing Machine CEO Gary Atkinson. “This is the first karaoke machine to have a truly streamlined, grown-up style and versatile technology so that it is used every day. The Home is about experiencing music, delivering great sound and creating fun memories with friends and family.”Founded more than 30 years ago, the Singing Machine company has sold millions of karaoke machines, evolving as music technology changed from cassettes to digital audio files. Now, with the Home, the company is breaking preconceived notions of what karaoke machines should look like and is turning the industry on its head.”At-home karaoke is still wildly popular but many companies in our industry are slow to change. The latest models are big and boxy with lots of knobs, and get put in the basement or a closet when they’re not being used. Access to music has also been a major challenge, with machine owners needing to buy tons of CDs or download individual karaoke songs for a dollar each just to make a playlist,” says Atkinson. “Home solves these problems with its modern design, simple set up, access to one of the world’s largest libraries of karaoke videos, and versatility so it can be used every day. On top of that, we’ve integrated the latest Bluetooth, streaming, Wi-Fi and cloud-based technology because we know this is how people want to interact with their devices today.”Soulful Wireless AudioDesigned with carefully engineered acoustics, Singing Machine Home is packed with 2.1 omnidirectional sound, two tweeters and a pumping subwoofer for a full range of superior high and low notes. Home easily fills any room with sound and makes sharing your music simple. It connects to any Bluetooth-enabled device to play your music whether you stream from Pandora or Spotify, or have your own curated collection of songs. Plus with a range up to 33 feet, you can roam the room with your smartphone, tablet or MP3 player, and play DJ without needing to walk back to the speaker to control your music. The speaker’s minimalistic yet distinctive design includes a reflective bottom cabinet that mirrors its surroundings, making it fit perfectly into any interior.Mega Karaoke LibraryWhen it’s time to turn up the fun, Home is ready. Plugged into your TV, Home connects to Singing Machine Play via Wi-Fi and transforms into a searchable vault of your favorite karaoke videos. Powered by The KARAOKE Channel (owned by the Stingray Digital Media Group), Play offers one of the largest, licensed, libraries of HD karaoke videos in the world with more than 8,000 videos hosted in the cloud. Three subscription levels provide convenient, affordable options to meet your streaming needs whether you want access for an impromptu party or your weekly karaoke night. A free trial lets you try before subscribing.Intelligent Wireless Mic-RemoteSinging Machine Home comes with a wireless microphone that works double-time as a remote to browse or search Play’s karaoke library by artist, song, decade or popularity. The smart mic has auto mute and unmute functionality, and allows you to select songs in advance to queue up a video playlist. You can also select your own avatar to see who is up next. Home will play from day to night without interruption; no music management required. When the party is over, Home stays put, and is your wireless speaker again.Availability & PricingSinging Machine Home will be available for $299 and is rolling out to BestBuy.com and Best Buy stores in late October.
Gunpoint snuck in a sale this week and is half off now through Thursday at 7PM ET, making each version just $5, $10 or $15 via Steam or directly from Suspicious Developments. During the sale, $5 is for the base game with the level editor, $10 gets the Special Edition with the soundtrack and in-game developer commentary, and $15 is for the Exclusive Edition, which adds a 40-minute making-of video, playable prototype levels, four exclusive songs and early access to future Suspicious Developments games.Players who previously bought a lower-tier version of the game and wish to upgrade now have the option to pay the difference and get that next edition. The content is now, essentially, DLC. Gunpoint also added Steam Trading Cards.”I still have basically no idea how these really work, but I was surprised by how much I ended up wanting all the little reward things our artist John Roberts created,” Designer Tom Francis tells Joystiq. “The ability to emote Conway face-palming somewhere on my Steam profile just seems really important somehow.”Mac and Linux versions of Gunpoint and incoming, Francis says. Get the declassified details of Gunpoint’s sale in Francis’ video, or head straight to Suspicious Developments.